A downloadable project

Implemented the following Stuffs in Unity
Random Terrain Generator -- Diamond Square Algorithm
Dynamic Loading Assets -- Quadtree/OCtree
3D Fractal Tree Model -- fractal tree algorithm
Ripple Water Effect

control: "W,A,S,D” to Move, use Mouse to change direction, Press "t" to change terrain 


mac_build.app.zip 33 MB
windows_build.zip 28 MB

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